Licenses and credits
Gelominos · Third-party sounds and open-source software
Gelominos is built with open-source software and uses recorded sound clips released into the public domain. This page credits them. See also our Terms and Privacy Policy.
Sounds
The game plays 210 short sound clips in front of its built-in sound generator. 183 of them come from the third-party packs below, all released under Creative Commons CC0 1.0 (public domain dedication). CC0 does not require attribution; we credit the authors anyway, with thanks. The other 27 clips are original to Gelominos. No sound from any commercial game is used.
| Pack | Author | License |
|---|---|---|
| Impact Sounds | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| Interface Sounds | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| UI Audio | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| RPG Audio | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| Casino Audio | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| Digital Audio | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| Sci-Fi Sounds | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| 85 Short music jingles (OpenGameArt) | Kenney Vleugels (Kenney.nl) | CC0 1.0 |
| 512 Sound Effects (8-bit style) (OpenGameArt) | Juhani Junkala | CC0 1.0 |
| 100 CC0 SFX (OpenGameArt) | rubberduck | CC0 1.0 |
| 100 CC0 SFX #2 (OpenGameArt) | rubberduck | CC0 1.0 |
| 40 CC0 water / splash / slime SFX (OpenGameArt) | rubberduck | CC0 1.0 |
| 100 CC0 metal and wood SFX (OpenGameArt) | Barina | CC0 1.0 |
| 3 Pop Sounds (OpenGameArt) | wubitog | CC0 1.0 |
| Ice breaking/shattering (OpenGameArt) | IgnasD | CC0 1.0 |
| Various Paper Sound Effects (OpenGameArt) | Luckius | CC0 1.0 |
| Total Fail (OpenGameArt) | congusbongus | CC0 1.0 |
| Chiptune clips generated by Gelominos (27 clips) | Gelominos | Original |
The clips were trimmed and level-matched for the game. Gelominos is not endorsed by the authors above. The CC0 1.0 Universal dedication applies to the original recordings.
Software
The Android app is a web game packaged with the following components. Each remains under its own license and the copyright of its authors.
| Component | License | Notes |
|---|---|---|
| Capacitor core and Android runtime 7.6.9 | MIT | Copyright © 2017-present Drifty Co. (Ionic). |
| @capacitor/haptics 7.0.5 | MIT | Copyright © 2020-present Ionic. |
| @capgo/native-purchases 7.19.3 | MPL-2.0 | Used unmodified. Its source is available at the link; the Mozilla Public License 2.0 applies to its files. |
| Google Play Billing Library 8.3.0 | Google Play / Android SDK terms | Used for purchases through Google Play. |
| Google Play Games Services SDK (play-services-games-v2) 22.1.0 | Google Play Services terms | Used for optional leaderboards. |
| AndroidX libraries (AppCompat, CoordinatorLayout, Core, SplashScreen, Activity, Fragment, WebKit) | Apache-2.0 | Apache License 2.0. |
| Guava (Android flavor) 33.5.0 | Apache-2.0 | Pulled in by the purchases plugin. |
| Apache Cordova Android 10.1.1 (plugin compatibility layer) | Apache-2.0 | Used by Capacitor. |
Artwork and fonts
The skins, block themes and game artwork are original to Gelominos. The game does not bundle any third-party font; it uses the fonts already on your device.
Questions
If you think something here is credited wrongly, write to hello@gelominos.com and we will fix it.